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Tex
 Tex Symbol
  Standard Function Names
   Example
  Greek letters
   Example
  Arrows
   Example

Tex

For TextMobject object, the input is plain text therefore Latex letters and symbols are denoted by a $⋯$ pair. But for TexMobject object, the input is Latex code and plain text is entered as Latex code \text{⋯}.

Tex Symbol

Standard Function Names

arccos \arccos arcsin \arcsin arctan \arctan arg \arg
bmod \bmod cos \cos cosh \cosh cot \cot
coth \coth csc \csc deg \deg det \det
dim \dim exp \exp gcd \gcd hom \hom
inf \inf ker \ker lg \lg lim \lim
liminf \liminf limsup \limsup ln \ln log \log
max \max min \min pmod \pmod Pr \Pr
sec \sec sin \sin sinh \sinh sup \sup
tan \tan tanh \tanh        

Example

Code
# folder/file: tut/manim_useful_textmobject_function_001a.py
from manimlib.scene.scene import Scene
from manimlib.mobject.svg.tex_mobject import TexMobject, TextMobject

class manim_useful_textmobject_function_001a(Scene): 
      
   def construct(self):
      text="\\arccos\\arcsin\\arctan\\arg\\bmod\\cos\\cosh\\cot\\coth\\csc\\deg\\det\\dim\\exp\\gcd\\hom\\inf\\cr\\ker\\lg\\lim\\liminf\\limsup\\ln\\log\\max\\min\\pmod 2\\Pr\\sec\\sin\\sinh\\sup\\tan\\tanh"
      self.add(TexMobject("%s" %text.replace("\\","\\backslash ").replace("\\backslash cr","\cr")).shift([0,3,0]).scale(0.7))
      self.add(TexMobject("%s" %text).shift([0,0,0]).scale(0.8))
      self.add(TexMobject(r"%s" %text).shift([0,-1.5,0]).scale(0.8))
      self.add(TextMobject("$%s$" %text.replace("cr","newline")).shift([0,-3,0]).scale(0.8))
Output
image

Greek letters

α Α \alpha A ν Ν \nu N
β Β \beta B ξ Ξ \xi\Xi
γ Γ \gamma \Gamma ο Ο >o O
δ Δ \delta \Delta π Π \pi \Pi
𝜖 ε Ε \epsilon \varepsilon E ρ 𝜚 Ρ \rho\varrho P
ζ Ζ \zeta Z σ Σ \sigma \Sigma
η Η \eta H τ Τ \tau T
θ 𝝑 Θ \theta \vartheta \Theta υ Υ \upsilon \Upsilon
ι Ι \iota I 𝜙 φ Φ \phi \varphi \Phi
κ Κ \kappa K χ Χ \chi X
λ Λ \lambda \Lambda ψ Ψ \psi \Psi
μ Μ \mu M ω Ω \omega \Omega

Example

Code
# folder/file: tut/manim_useful_textmobject_greek_001a.py
from manimlib.scene.scene import Scene
from manimlib.mobject.svg.tex_mobject import TexMobject, TextMobject

class manim_useful_textmobject_greek_001a(Scene): 
      
   def construct(self):
      text="\\alpha A\\beta B\\gamma \\Gamma\\delta \\Delta\\epsilon\\varepsilon E\\zeta Z\\eta H\\theta \\vartheta \\Theta\\iota I\\kappa K\\lambda \\Lambda\\mu M\\nu N\\xi\\Xi o O\\pi \\Pi\\rho\\varrho P\\sigma \\Sigma\\tau T\\upsilon \\Upsilon\\phi \\varphi \\Phi\\chi X\\psi \\Psi\\omega \\Omega"
      self.add(TexMobject("%s" %text.replace("\\zeta","\\cr\\zeta").replace("\\mu","\\cr\\mu").replace("\\tau","\\tau\\cr").replace("\\","\\backslash ").replace("\\backslash cr","\cr")).shift([0,2.5,0]).scale(0.7))
      self.add(TexMobject("%s" %text).shift([0,0,0]).scale(0.8))
      self.add(TexMobject(r"%s" %text).shift([0,-1.5,0]).scale(0.8))
      self.add(TextMobject("$%s$" %text).shift([0,-3,0]).scale(0.8))
Output
image

Arrows

\circlearrowleft \circlearrowright \curvearrowleft \curvearrowright
\dashleftarrow \dashrightarrow \downarrow \Downarrow
\downdownarrows \downharpoonleft \downharpoonright \hookleftarrow
\hookrightarrow \leadsto \leftarrow \Leftarrow
\leftarrowtail\ \leftharpoondown \leftharpoonup \leftleftarrows
\leftrightarrow \Leftrightarrow \leftrightarrows \leftrightharpoons
\leftrightsquigarrow \Lleftarrow \longleftarrow \Longleftarrow
\longleftrightarrow \Longleftrightarrow \longmapsto \longrightarrow
\Longrightarrow \looparrowleft \looparrowright \Lsh
\mapsto \multimap \nearrow \nleftarrow
\nLeftarrow \nleftrightarrow \nLeftrightarrow \nrightarrow
\nRightarrow \nwarrow \rightarrow \Rightarrow
\rightarrowtail \rightharpoondown \rightharpoonup \rightleftarrows
\rightleftharpoons \rightrightarrows \rightsquigarrow \Rrightarrow
\Rsh \searrow \swarrow \to
\twoheadleftarrow \twoheadrightarrow \uparrow \Uparrow
\updownarrow \Updownarrow \upharpoonleft \upharpoonright
\upuparrows            

Example

Code
# folder/file: tut/manim_useful_textmobject_arrow_001a.py
from manimlib.scene.scene import Scene
from manimlib.mobject.svg.tex_mobject import TexMobject, TextMobject

class manim_useful_textmobject_arrow_001a(Scene): 
      
   def construct(self):
      text="\\circlearrowleft\\circlearrowright\\curvearrowleft\\curvearrowright\\dashleftarrow\\dashrightarrow\\downarrow\\cr\\Downarrow\\downdownarrows\\downharpoonleft\\downharpoonright\\hookleftarrow\\hookrightarrow\\leadsto\\leftarrow\\cr\\Leftarrow\\leftarrowtail\\leftharpoondown\\leftharpoonup\\leftleftarrows\\leftrightarrow\\Leftrightarrow\\cr\\leftrightarrows\\leftrightharpoons\\leftrightsquigarrow\\Lleftarrow\\longleftarrow\\Longleftarrow\\longleftrightarrow\\cr\\Longleftrightarrow\\longmapsto\\longrightarrow\\Longrightarrow\\looparrowleft\\looparrowright\\Lsh\\mapsto\\multimap\\cr\\nearrow\\nleftarrow\\nLeftarrow\\nleftrightarrow\\nLeftrightarrow\\nrightarrow\\nRightarrow\\nwarrow\\rightarrow\\cr\\Rightarrow\\rightarrowtail\\rightharpoondown\\rightharpoonup\\rightleftarrows\\rightleftharpoons\\cr\\rightrightarrows\\rightsquigarrow\\Rrightarrow\\Rsh\\searrow\\swarrow\\to\\twoheadleftarrow\\cr\\twoheadrightarrow\\uparrow\\Uparrow\\updownarrow\\Updownarrow\\upharpoonleft\\upharpoonright\\upuparrows"
      self.add(TexMobject("%s" %text.replace("\\","\\backslash ").replace("\\backslash cr","\cr")).shift([0,2,0]).scale(0.5))
      self.add(TexMobject("%s" %text).shift([0,-2,0]).scale(0.6))
Output
image

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ID: 200200302 Last Updated: 3/2/2020 Revision: 0

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