Sideway
output.to from Sideway
Draft for Information Only

Content

Geometry Line
 Class Line(TipableVMobject)
  Example
 Class DashedLine(Line)
  Example
 Class TangentLine(Line)
  Example
 Class Elbow(VMobject)
  Example
 Class Arrow(Line)
  Example
 Class DoubleArrow(Arrow)
  Example
 Class Vector(Arrow)
  Example

Geometry Line

The defined geometry VMobject related to line in geometry.py
  • Class Line(TipableVMobject)
  • Class DashedLine(Line)
  • Class TangentLine(Line)
  • Class Elbow(VMobject)
  • Class Arrow(Line)
  • Class Vector(Arrow)
  • Class DoubleArrow(Arrow)

Class Line(TipableVMobject)

Line is used to generate line or curved line for given start and end points. The arc of a curved line is specified by pth_arc. And the point clearance of a line is specified by buff.

Example

Code
# folder/file: tut/manim_mobject_line_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import Line
from manimlib.animation.creation import ShowCreation

class manim_mobject_line_001a(Scene): 
   def construct(self):
      poly = Line((5.5,3,0),(1,0,0),path_arc=1,stroke_width=15,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(Line((-7,4,0),(1,1,0),buff=2)),run_time=2)
      self.play(ShowCreation(Line()),run_time=2)
      self.play(ShowCreation(Line((5.5,3,0),buff=0.5,path_arc=1,stroke_width=50)),run_time=2)        
Output
image

Class DashedLine(Line)

DashedLine is used to generate dashed line or dashed curved line for given start and end points. The dash arrangement is specified by dash_length and positive_space_ratio.

Example

Code
# folder/file: tut/manim_mobject_dashedline_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import DashedLine
from manimlib.animation.creation import ShowCreation

class manim_mobject_dashedline_001a(Scene): 
   def construct(self):
      poly = DashedLine((5.5,3,0),(1,0,0),dash_length=0.5,positive_space_ratio=0.5,stroke_width=55,color="#88FF00",path_arc=0.5)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(DashedLine((-7,4,0),(1,1,0),buff=2)),run_time=2)
      self.play(ShowCreation(DashedLine()),run_time=2)
      self.play(ShowCreation(DashedLine((5.5,3,0),dash_length=0.5,positive_space_ratio=0.25,stroke_width=15)),run_time=2)        
Output
image

Class TangentLine(Line)

TangentLine is used to generate a tangential line of length length for a given point specified by a ratio alpha on a given VMobject with specified delta alpha d_alpha

Example

Code
# folder/file: tut/manim_mobject_tangentline_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import TangentLine
from manimlib.mobject.geometry import Circle
from manimlib.mobject.geometry import Triangle
from manimlib.animation.creation import ShowCreation

class manim_mobject_tangentline_001a(Scene): 
   def construct(self):
      circle=Circle()
      self.play(ShowCreation(circle),run_time=2)
      poly = TangentLine(circle,0.4,path_arc=1,stroke_width=5,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(Triangle()),run_time=2)
      self.play(ShowCreation(TangentLine(Triangle(),alpha=0.5,d_alpha=0.06,length=5)),run_time=2)
Output
image

Class Elbow(VMobject)

Elbow is used to generate an elbow shape for given width and angle in radian.

Example

Code
# folder/file: tut/manim_mobject_elbow_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import Elbow
from manimlib.animation.creation import ShowCreation

class manim_mobject_elbow_001a(Scene): 
   def construct(self):
      poly = Elbow(width=3,stroke_width=15,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(Elbow()),run_time=2)
      self.play(ShowCreation(Elbow(width=3,angle=1.5708)),run_time=2)
      self.play(ShowCreation(Elbow(width=2.2,angle=3.1416,stroke_width=50)),run_time=2)
Output
image

Class Arrow(Line)

Arrow is used to generate an arrow symbol for given specification.

Example

Code
# folder/file: tut/manim_mobject_arrow_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import Arrow
from manimlib.animation.creation import ShowCreation

class manim_mobject_arrow_001a(Scene): 
   def construct(self):
      poly = Arrow((5.5,3,0),(1,0,0),path_arc=1,stroke_width=15,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(Arrow((-7,4,0),(1,1,0),buff=2)),run_time=2)
      self.play(ShowCreation(Arrow(stroke_width=50)),run_time=2)
      self.play(ShowCreation(Arrow((5.5,3,0),stroke_width=50,tip_length=1,preserve_tip_size_when_scaling=False,max_tip_length_to_length_ratio=0.4,max_stroke_width_to_length_ratio=30,color="#338833",buff=0.5,path_arc=1)),run_time=2)
Output
image

Class DoubleArrow(Arrow)

DoubleArrow is used to generate an arrow symbol for given specification.

Example

Code
# folder/file: tut/manim_mobject_doublearrow_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import DoubleArrow
from manimlib.animation.creation import ShowCreation

class manim_mobject_doublearrow_001a(Scene): 
   def construct(self):
      poly = DoubleArrow((-5.5,3,0),path_arc=1,stroke_width=15,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(DoubleArrow((0,-1,0),(1,-1,0))),run_time=2)
      self.play(ShowCreation(DoubleArrow(color="#888888")),run_time=2)
      self.play(ShowCreation(DoubleArrow((5.5,3,0),max_stroke_width_to_length_ratio=10,preserve_tip_size_when_scaling=False,buff=0,path_arc=1,stroke_width=50)),run_time=2)
Output
image

Class Vector(Arrow)

Vector is used to generate a vector for given direction.

Example

Code
# folder/file: tut/manim_mobject_vector_001a.py

from manimlib.scene.scene import Scene
from manimlib.mobject.geometry import Vector
from manimlib.animation.creation import ShowCreation

class manim_mobject_vector_001a(Scene): 
   def construct(self):
      poly = Vector((-5.5,3,0),path_arc=1,stroke_width=15,color="#88FF00",fill_color="#FFFF00",fill_opacity=1)
      self.play(ShowCreation(poly),run_time=2)
      self.play(ShowCreation(Vector(direction=(-1,-1,0),buff=2)),run_time=2)
      self.play(ShowCreation(Vector()),run_time=2)
      self.play(ShowCreation(Vector((5.5,3,0),max_stroke_width_to_length_ratio=10,preserve_tip_size_when_scaling=False,buff=0.5,path_arc=1,stroke_width=50)),run_time=2)
Output
image

©sideway

ID: 200402402 Last Updated: 4/24/2020 Revision: 0


Latest Updated LinksValid XHTML 1.0 Transitional Valid CSS!Nu Html Checker Firefox53 Chromena IExplorerna
IMAGE

Home 5

Business

Management

HBR 3

Information

Recreation

Hobbies 8

Culture

Chinese 1097

English 339

Reference 79

Computer

Hardware 249

Software

Application 213

Digitization 32

Latex 52

Manim 205

KB 1

Numeric 19

Programming

Web 289

Unicode 504

HTML 66

CSS 65

SVG 46

ASP.NET 270

OS 429

DeskTop 7

Python 72

Knowledge

Mathematics

Formulas 8

Algebra 84

Number Theory 206

Trigonometry 31

Geometry 34

Coordinate Geometry 2

Calculus 67

Complex Analysis 21

Engineering

Tables 8

Mechanical

Mechanics 1

Rigid Bodies

Statics 92

Dynamics 37

Fluid 5

Fluid Kinematics 5

Control

Process Control 1

Acoustics 19

FiniteElement 2

Natural Sciences

Matter 1

Electric 27

Biology 1

Geography 1


Copyright © 2000-2024 Sideway . All rights reserved Disclaimers last modified on 06 September 2019